It's still very early, but the principles of its point-and-click seem almost done.
Clicking on tiles will have the player move towards them.
Clicking on enemies will have the player move towards them
Although there are a couple more errors to fix here before moving on to the combat system I have planned,
Clicking on enemies renders tiles un-clickable, once to select one you cant move after that.
Clicking on tiles has the player look at that tile - as it should - but the player rotates long the X-axis too (that is to say, rotates down)
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| The player really does look at the target tile |
So that's that, all going smoothly

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