This blog really should have been started earlier, as the game is quite far in development. That isn't to say it's anywhere near ready - there is a lot left to do.
So let's begin with an introduction, shall we?
A very long time ago, in a small village sitting in the shadow of the great forest, with no other civilization for miles around, life seemed perfect - and it almost was...
For the residents lived in fear of the nearby tomb the renowned necromancer of the forgotten ages was slain on demand of the king himself. If the people looked hard enough from the safety of their windows they could make out a faint glow from the tomb entrance.
One day, an unheard of adventurer finds himself in this village, skeptical of the stories the local tavern's regulars tell him of the village's curse. Eager to prove them wrong, the adventurer bravely steps into the tomb...
Does he come out? is he brave enough to make it to the end? and what lies down there? That is for you to find out!
Can you tell that had been improvised after 1am? probably.
So, how far is it?
The levels have been finished, the enemies approach the player. That's it really. The enemies aren't even made yet.
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| Deadly boxes approach our gallant hero |
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| I repeat, NOT minecraft! |



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